ASCII2MathML-SVG: Buttons & Sliders
agraph setShowCoordinates(false); setViewport(1000,400,0); setGraphArea(0,30,0,12); initPicture(); fill="#DDDDDD"; rect([0,0],[30,12],"background"); createButton([1,3],[4.5,4.5],"MyButton",.25,.25,"My Button","switch"); createButton([6,3],[9.5,4.5],"MyButton2",.75,.75,"Deactivate","click"); createButton([12,3],[14.5,4.5],"MyButton3",.75,.75,"Activate","click"); createSliderV([21.5,3],[23.5,12],"MySlider",.25,.25,"Slider 1",0.85,1.5,1.2,0.6,-5,5,null,null,null,null,"blue","green"); createSliderV([24.5,3],[26.5,12],"MySlider2",.25,.25,"Slider 2",0.85,1.5,1.2,0.6,null,null,null,null,null,null,"blue","green"); createSliderV([27.5,3],[29.5,12],"MySlider3",.25,.25,"Slider 3",0.85,1.5,1.2,0.6,5,-5,null,null,null,null,"blue","green"); createSliderH([0.1,0.1],[20.1,2.4],"MySlider4",.25,.25,"Slider 4",1,0.5,0.4,0.6,5,-5,null,null,null,null,"blue","green"); endagraph
Press the shift key or the left mouse button when moving the slider.
The original
ASCIIMathML and
ASCIIsvg
scripts have been developed by by
Peter Jipsen,
Chapman University (jipsen@chapman.edu) LaTeXMathML has been developed by Douglas Woodall (and exteded by Jeff Knisley), based on ASCIIMathML The version of ASCIIMathML used here, is a modified and extended version, developed by Dr.ir. S.A. Miedema Other sources: An ASCIIsvg manual by Robert Fant. An ASCIIsvg manual by Peter Jipsen. An ASCIIMathML manual by James Gray.
Plugins and fonts required (depending on your browser):
MIT MathML
font packages,
MathPlayer,
Adobe SVGviewer Department of Marine & Transport Technology, The Chair of Dredging Engineering |